Author Topic: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion  (Read 22514 times)

Offline Inunah

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Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« on: Wednesday August 03, 2011, 05:42:37 PM »
The Japanese version of Kirby Mass Attack has AP. Discuss fixes here.

WORKING WITH:
DeSmuME (Loads but doesn't save)
SuperCard DS2
iSmart MM (Unconfirmed)
No$GBA (Requires BIOS/firmware.bin and No$Zoomer)
DSTT
YSMenu
Wood R4 (Boots to Japanese error screen)
EZIV v1
NCard / Firmware X-Menu 2.55

NOT WORKING WITH:
AKAIO 1.8.7
CycloDS 2.3
N-Card Firelink/DS-Linker (Loads up to the first level but goes no further)

FIXES:
DSTWO Fix (MAY WORK ON ISMART MM)
DSTT and YSMenu Fix 1 || DSTT and YSMenu Fix 2 (MUST DOWNLOAD BOTH)
Wood R4 Fix (Doesn't actually work at all)
« Last Edit: Thursday August 11, 2011, 11:03:16 PM by Inunah »

Offline Jhon 591

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Re: Atsumete Kirby AP
« Reply #1 on: Wednesday August 03, 2011, 06:12:23 PM »
It dose have AP - this is a part of but not compleate  :(

Code: [Select]
00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
1E FF 2F E1 77 B1 00 00 07 40 2D E9 1C 00 9F E5
1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00 00 81 05 0C 00 80 02 3C 00 81 05 07 80 BD E8
70 88 2B 02 54 71 2B 02 00 26 00 02

Just wondering on how to work on the hooking addresses...

Post Merge: Wednesday August 03, 2011, 06:16:10 PM
Not working on much so far http://gbatemp.net/t303789-atsumete-kirby-ap-discussion?pid=3812188&st=0&#entry3812188
« Last Edit: Wednesday August 03, 2011, 06:16:10 PM by Jhon 591 »

Offline -Jonez-

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Re: Atsumete Kirby AP
« Reply #2 on: Wednesday August 03, 2011, 06:39:30 PM »
Added Ez Flash Vi to the working .... sorry not working list

Offline sylar1000

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Re: Atsumete Kirby AP
« Reply #3 on: Wednesday August 03, 2011, 06:53:07 PM »
It dose have AP - this is a part of but not compleate  :(

Code: [Select]
00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
1E FF 2F E1 77 B1 00 00 07 40 2D E9 1C 00 9F E5
1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00 00 81 05 0C 00 80 02 3C 00 81 05 07 80 BD E8
70 88 2B 02 54 71 2B 02 00 26 00 02

Just wondering on how to work on the hooking addresses...

Post Merge: Wednesday August 03, 2011, 06:16:10 PM
Not working on much so far http://gbatemp.net/t303789-atsumete-kirby-ap-discussion?pid=3812188&st=0&#entry3812188

Dang it's not working on a lot at all.

I;m sure eventually the AP will be cracked. Surprised about the DSTwo though.

Offline Jhon 591

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Re: Atsumete Kirby AP
« Reply #4 on: Wednesday August 03, 2011, 07:28:32 PM »
I could have swar i sed it was not compleate to add.....

Offline sylar1000

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Re: Atsumete Kirby AP
« Reply #5 on: Wednesday August 03, 2011, 07:30:07 PM »
I could have swar i sed it was not compleate to add.....

I meant it's not working on a lot of cards looking at the gbatemp topic

Offline Jhon 591

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Re: Atsumete Kirby AP
« Reply #6 on: Wednesday August 03, 2011, 07:36:28 PM »
I meant it's not working on a lot of cards looking at the gbatemp topic

I see thanks,  the over ROM 5804 is fixed by help from guest875

Offline Himura Battōsai

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Re: Atsumete Kirby AP
« Reply #7 on: Wednesday August 03, 2011, 10:02:29 PM »
First, that fix was proven a dud awhile ago.

Second, this game doesn't work on anything except DeSmuME, and even then, people have been experiencing saving issues (ie: the AP).

Offline Inunah

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Re: Atsumete Kirby AP
« Reply #8 on: Thursday August 04, 2011, 12:07:35 AM »
This is why we don't get to have nice things.

Offline justinced05

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #9 on: Thursday August 04, 2011, 01:26:16 AM »
Still no fix? Even from 2ch. Damn.

Offline Hendharu

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #10 on: Thursday August 04, 2011, 01:46:57 AM »
not working on akaio 1.8.7 with AP enable
just white blank in ds screen

Offline Jhon 591

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #11 on: Thursday August 04, 2011, 10:07:58 AM »
Hummm Loads but doesn't save....

Offline DarkLink551

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #12 on: Thursday August 04, 2011, 11:24:53 AM »

Offline Jhon 591

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #13 on: Thursday August 04, 2011, 05:37:06 PM »
Found this about Kerby, http://yuzuru.2ch.net/test/read.cgi/gameurawaza/1309779945/737 at lest it will give the correct offsets

I don't tink it would make the ROM load though just fix AP.

Offline DarkLink551

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #14 on: Thursday August 04, 2011, 07:13:08 PM »
Found this about Kerby, http://yuzuru.2ch.net/test/read.cgi/gameurawaza/1309779945/737 at lest it will give the correct offsets

I don't tink it would make the ROM load though just fix AP.

That doesn't make it work on any cart.

Offline Jhon 591

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #15 on: Thursday August 04, 2011, 07:29:17 PM »
That doesn't make it work on any cart.

Thats for an AP fix in the game play of some type...

It's geting it to load passed the white screens,   The issue is it don't right data into the save file..  causeing this white screen of death. Anuther AP.

Offline Inunah

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #16 on: Thursday August 04, 2011, 07:38:56 PM »
That doesn't make it work on any cart.

It's not supposed to make it work. It's supposed to fix the AP on whatever it DOES load on. There's additional AP to the white screens, you know.

Offline Jhon 591

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #17 on: Thursday August 04, 2011, 09:36:40 PM »
Working on no$zommer with fimware.bin/BIOS enabled

Enable/save and reset emu

Reset/Startup Entrypoint

GBA BIOS (Nintendo logo)

Offline Himura Battōsai

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #18 on: Thursday August 04, 2011, 10:05:47 PM »
I've heard there are still save issues even with the new patch for Supercard DSTwo, and the new patch only allows for the game to be run in Clean mode.

I can't believe the AP is so hard to crack, unless the game is just a broken mess naturally.

Offline Inunah

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #19 on: Thursday August 04, 2011, 10:47:00 PM »
I've heard there are still save issues even with the new patch for Supercard DSTwo, and the new patch only allows for the game to be run in Clean mode.

I can't believe the AP is so hard to crack, unless the game is just a broken mess naturally.

It's just as hard to crack as any other. At least it's not as bad as other AP.

Offline Himura Battōsai

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #20 on: Thursday August 04, 2011, 10:50:36 PM »
It's just as hard to crack as any other. At least it's not as bad as other AP.

The only AP that I can think that took longer than two days to crack in recent years was Pokemon HG/SS. I guess BW too, but I think AP crackers just like taking their time with Pokemon games to get all of the Pokenoobs in a rage.

Offline Prectorian

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #21 on: Friday August 05, 2011, 03:03:58 AM »
Tested on : N-Card Firelink/DS-Linker on XMENU v.2.55 kernel

Result :
Load normal up to 1st Level Entry but can't go further.

*The Yuzuru 2CH link is useless, tried it, same result.
« Last Edit: Friday August 05, 2011, 04:53:27 AM by prectorian »

Offline Jhon 591

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #22 on: Friday August 05, 2011, 09:34:18 AM »
I'll make a AP patcher out of it.

Post it later.

EDIT: Open Patcher v1.47

http://www.megaupload.com/?d=UKO5MEHL

(Note) This should fix AP within the Game, Nut not white screens

Manual ROM Fix

Zip/RAR/7zip CRC32 check [47DB3918]

5803 - Atsumete Kirby [47DB3918]

Code: [Select]
00004400: 3D 16 39 90 A7 67 E0 47 9B 5D EE 2A 8B F7 5A 43 → 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
00004410: D3 33 5C 9A 37 06 93 93 9A 07 B2 90 DF 94 6A 1E → 1E FF 2F E1 77 B1 00 00 07 40 2D E9 1C 00 9F E5
00004420: 03 9A DF 72 7D 4A 3C C4 E2 59 4D 5A 86 A7 56 E1 → 1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00004430: 16 0D D2 15 FD CA 3F 63 9F CA 52 D7 05 55 25 F8 → 00 00 81 05 0C 00 80 02 3C 00 81 05 07 80 BD E8
00004440: 21 EB 87 D1 D5 06 DF B2 5C 88 48 15 → 70 88 2B 02 54 71 2B 02 00 25 00 02
000049F8: 1E FF 2F E1 → 86 FE FF EA

Post Merge: Friday August 05, 2011, 09:58:01 AM
Yes Inunah it dose work on no$gba through no$zommer with BIOS, firmware.bin.
« Last Edit: Friday August 05, 2011, 09:58:01 AM by Jhon 591 »

Offline justinced05

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #23 on: Saturday August 06, 2011, 12:33:59 PM »
Darn, still no fix from AKAIO. Been looking forward to this game since E3.

Offline Prectorian

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Re: Atsumete Kirby (Kirby Mass Attack) Anti-Piracy Discussion
« Reply #24 on: Saturday August 06, 2011, 01:31:15 PM »
Quote from: RetroGameFan on GBATemp.net at 02:05PM
The reason why Kirby white screens on the majority of flash carts is because it uses different ARM loading data than usual, so an AP Patch is of no benefit, in this case.

This means, will need to wait for RGF to release the extinfo.dat, infolib.dat, and savlib.dat updates.....v.6.66 !!!  :o



RGF just released v.6.65 but does not contain Atsumete! Kirby fix.  :(

Download Link : http://filetrip.net/f25861-RetroGameFan-Multi-Cart-Update-6-65.html

Changelog:
Spoiler (click to show/hide)
« Last Edit: Saturday August 06, 2011, 02:48:58 PM by prectorian »