1. This forum is in read-only mode.

ePSXe no Buffering help

Discussion in 'Technical Help' started by Red_Storm, Aug 13, 2008.

Thread Status:
Not open for further replies.
  1. Red_Storm

    Red_Storm Active Member

    I'm trying to play some games on my ePSXe, with Pete's OpenGL2 driver 2.09 and Eternal SPU Plugin v.1.41 with my graphics integrated motherboard(Radeon X1250). I keep on getting an error like "No Buffering available" and it wont play the video. Sound comes out yet no video. Please help!
     
  2. anandjones

    anandjones Well-Known Member

    Mess around with the video configuration settings or use another Pete's plugin.
     
  3. Red_Storm

    Red_Storm Active Member

    Did and it works, although everything is faster than it should. I also cant get the Resident evil 3 from here to work.
     
  4. anandjones

    anandjones Well-Known Member

    Lower the framerate.
     
  5. Red_Storm

    Red_Storm Active Member

    I tried, yet nothing. It will play the opening movie yet not reach the main menu. should I post my video specs?
     
  6. Loonylion

    Loonylion Administrator Staff Member

    might help.
     
  7. Red_Storm

    Red_Storm Active Member

    Plugin: Pete's DX6 D3D Driver 1.1.77
    Author: Pete Bernert
    GFX card: ATI Radeon X1250

    Resolution/Color:
    - 1024x768 Fullscreen - [32 Bit]

    Textures:
    - R8G8A8A8
    - Filtering: 1
    - Hi-Res textures: 1
    - VRam size: 128 MBytes

    Framerate:
    - FPS limit: on
    - Frame skipping: off
    - FPS limit: Auto

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 0
    - Framebuffer access: 0
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: none

    Misc:
    - Scanlines: off [0]
    - Unfiltered FB: off
    - Dithering: off
    - Screen smoothing: off
    - Full vram: off
    - Game fixes: off [00000000]
     
  8. Loonylion

    Loonylion Administrator Staff Member

    try pete's DX7 or opengl drivers. Make sure you use the 'nice' settings and check the fixes section of the config. Also set the frame limiter to 35fps. I would also suggest lowering the resolution to 800x600 as that is native TV resolution (well close to) and the images might look a bit stretched on 1024x768
     
  9. Red_Storm

    Red_Storm Active Member

    Ok im using open gl and im still nowhere. Other games work, yet not resident evil 3. still only get the first cinema and nothing after.

    Plugin: Pete's OpenGL Driver 1.1.77
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: ATI Radeon X1250 x86/MMX/3DNow!/SSE2
    OGL version: 2.0.6288 WinXP Release

    Resolution/Color:
    - 800x600 Window mode
    - Keep psx aspect ratio: off

    Textures:
    - R8G8A8A8
    - Filtering: 1
    - Hi-Res textures: 0
    - VRam size: 0 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 35.0

    Compatibility:
    - Offscreen drawing: 3
    - Framebuffer texture: 0
    - Framebuffer access: 0
    - Alpha multipass: on
    - Mask bit: off
    - Advanced blending: on

    Misc:
    - Scanlines: off
    - Line mode: off
    - Unfiltered FB: off
    - 15 bit FB: off
    - Dithering: off
    - Screen smoothing: off
    - Game fixes: off [00000000]
     
  10. anandjones

    anandjones Well-Known Member

    What version are you using?
     
  11. Red_Storm

    Red_Storm Active Member

    the newest of epsxe (1.70)
     
  12. Loonylion

    Loonylion Administrator Staff Member

    try 1.6 or 1.5.2, some games don't work on the newest.
     
  13. Red_Storm

    Red_Storm Active Member

    I've got it to work on 1.60, yet the audio is choppy.
    Sorry to keep on pestering you with my problems.

    Audio Plugin Eternal SPU Plugin 1.41
     
  14. anandjones

    anandjones Well-Known Member

    Choose a different Audio plugin, such as Eternal SPU.
     
  15. Red_Storm

    Red_Storm Active Member

    Well I thought about it, an it turned out to be the framerate. I still had it at 35, so I hit the Nice setting!

    Thank you for helping me! ;D
     
  16. anandjones

    anandjones Well-Known Member

    Yeah, I was talking about the sound issue. Great to know you got it fixed :)
     
Thread Status:
Not open for further replies.